#ifndef PROTOTYPE_LAYER_H
#define PROTOTYPE_LAYER_H

#include "cocos2d.h"

class PrototypeLayer : public cocos2d::CCLayer {
public:
	virtual bool init();
	static cocos2d::CCScene *Scene();
	void MenuCloseCallback(cocos2d::CCObject *sender);
	virtual void update(float delta);

	CREATE_FUNC(PrototypeLayer);
};

#endif //PROTOTYPE_LAYER_H